Sr. 3ds Max Generalists

Principle Duties and Responsibilities

  • Responsible for a broad range of VFX related tasks, including look development and lighting of objects or elements within the vision set forth by the VFX Supervisor
  • Create photo realistic moving images using 3ds Max, including miscellaneous, support FX elements, as needed
  • Work with guidance from CG Supervisor and VFX Supervisor to achieve desired level of aesthetic quality and technical accuracy

Education, Experience, and Skills Required

  • At least 3-5 years completing multiple, complex FX shots on a feature VFX film or examples demonstrating equivalent experience.
  • Proven look development skills
  • Ability to problem solve and predict potential problems with assigned tasks
  • Ability to take direction positively, work well within a team, and thrive under the pressure of tight deadlines
  • Strong understanding of real world phenomena, composition, light, color, physical motion, weight, balance, texture and form
  • Thorough knowledge of both 2D and 3D computer graphics techniques
  • Experience with one or more of the following is a big plus!
  • Photoreal 3D renderings using V-Ray
  • Solving complex visual effects animation problems, such as realistic fluids, fire (smoke, etc.), debris, cloth and/or hair
  • Understanding of the principles of Voxel and SPH based Fluid simulation and/or general experience in procedural FX animation with: Maya fluids, Fume FX, thinking particles, particle flow, and/or Havok.
  • Texture coordinate application, shader creation and basic compositing experience